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Fragments of Yesterday

Fragments of Yesterday is a Psychological horror , puzzle - platformer game.

My Role :- Game Programmer

The following things i worked on are -

- Inventory system with 2 tabs which categorizes all the items into those 2 sections.

- Dialogue System , Tutorial System, and several in-game cutscenes.

- Created multiple case specific scenarios ( touching an         object leads to the lights turning off, background sound   changing , etc.(example))

- Several Minigames in the main game like Padlocks, Maze.

- Local save system(if the player returns to the main menu, they can press continue and return to the starting of the level they were before going back to main menu).

Link for the game : https://rudraneil.itch.io/fragments-of-yesterday

Luna

Luna is casual obstacle course game.

My Role :- Game Programmer

The following things i worked on are -

- Implemented an Inventory System in which the items in Inventory can be clicked and used.

- 3 consumables which increase speed, jump height and allow player to dash.

- Main Menu with options which allows player to control audio of the game.

Link for the game : https://rudraneil.itch.io/luna

Booze and Brains

Booze and Brains is a hypercasual Topdown game.

My Role :- Game Programmer

The following things i worked on are -

- Semi realistic car mechanics like acceleration, drifting , etc which simulate realistic physics of a car.

- Majority of the obstacles in game are breakable and reward points on being broken( Scoring system )

- AI pathfinding for zombies( waypoints system)

- Player needs to reach a certain speed before breaking obstacles(Mechanic)

Link for the game : https://rudraneil.itch.io/booze-and-brains

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Toon Tanks

Toon tanks is a third person vehicle shooter

My Role :- Game Programmer

The following things i worked on are -

- Majority of setup done in c++

- Tank and turret shoot projectiles which damage 

- Health and armor system for player

- Win and lose State clearly defined 

- Use crosshair to shoot and move the upper part of the tank

Link for the game : https://rudraneil.itch.io/toon-tanks

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Achylys

Achylys is a stealth action rpg 3d game.

My Role :- Game Programmer

The following things i worked on are -

- Shadow Jump( Player can go in shadows))

- Enemy Limb disfigurement( Player can chop up enemy limbs)

- Dynamic Save System and temporary placeable checkpoint

- Advanced Settings panel for player customizability and Performance

- Optimization in terms of LODs , Lighting in the level , etc

Link for the game : https://rudraneil.itch.io/achylys

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